CSS de_inferno update + ammobuy 2010. szeptember 2. 4 hozzászólás 4542 olvasás
Előre is elnézést, nem igazán volt kedvem fordítgatni, azonban véglegesítették a következő CSS frissítésben érkező de_inferno változásokat, melyeket a CSS közösség gyűjtögetett össze és listázott a hivatalos Steam fórumon. A megerősített bugokhoz és javításokhoz tartozó pontosabb leírásokat és képes segédleteket a kapcsolódó Steam fórum legelső oldalán találhatjátok a megfelelő betű-számkód társításával (C.1, B.5, G.1, stb.).
Originally Posted by ido
The next version will contain these fixes:
A.4) Arch side pillars have no physical existence (submitted by rowan[G], GunGravE & Hector El Fathe, partially fixed in the 8/24 update)
A.7) Sandbags Cracks (submitted by xyt89)
A.8) Boost on the orange car (Mid/Banana) (submitted by GunGravE & Azee-)
A.9) See enemy through crates and fountain using radar (submitted by RegnaM)
B.1) Grenades through the gate (submitted by sWiSs)
B.2) Non-solid small columns (submitted by sWiSs)
B.3) Invisible metal walls near bombsite B (submitted by xyt89)
B.4) Non-solid small columns - The return (submitted by RegnaM)
B.5) Fences blocking nades (submitted by pran)
C.1) Invisible wall against this door (Bombsite B) (submitted by sWiSs)
C.2) Invisible wall on this little roof (submitted by sWiSs)
C.3) Invisible wall on this little window (submitted by sWiSs)
C.5) Invisible ramp on the bottom of banana (submitted by sciss0rz)
C.8) Invisible walls preventing you to jump in the hole (submitted by ub1que & rowan[G])
C.9) Skybox too low (submitted by ub1que & pran)
C.13) Cannot jump on this door (submitted by xyt89)
C.14) Invisible wall against this door (Bombsite A) (submitted by xyt89)
C.15) Invisible wall over this pile of wood (submitted by sWiSs)
C.16) Cannot jump on these columns (hole B) (submitted by RegnaM)
C.17) Invisible wall around the plants (submitted by iNNATE, added by the 8/23 update)
D.1) Invisible edge of the door (submitted by sWiSs)
D.2) Bombsite A : Inside the frame (submitted by sWiSs, fixed in the 8/24 update against my will)
D.3) Bombsite B : Inside the frame (submitted by sWiSs, fixed in the 8/24 update against my will)
D.4) Tree (banana) (submitted by sWiSs, fixed in the 8/24 update against my will)
D.5) Tree (CT spawn) (submitted by sWiSs, fixed in the 8/24 update against my will)
D.6) Tree (Near A) (submitted by sWiSs, fixed in the 8/24 update against my will)
D.10) Arch (Near B) (submitted by sWiSs, fixed in the 8/24 update against my will)
D.16) Second tree (T spawn) (submitted by GunGravE)
D.29) Climb on these columns (submitted by sWiSs, added in the 8/23 update)
D.30) You can leave the map from T spawn (submitted by Hagn, added in the 8/23 update)
D.31) You can climb on this roof, small mid (submitted by sWiSs)
E.2) Hole in the ground (submitted by ub1que)
E.4) 2 cracks in the wall + 1 roof going through a wall (submitted by xyt89)
E.5) Crack next to the door (Ruins/CT Spawn) (submitted by Azee-)
F.2) This ladder has no physical existence (submitted by GunGravE)
F.3) Glitchy balconies (submitted by GunGravE and ub1que, one has been fixed in the 8/23 update)
F.4) This rooms makes the game lag on HE explosion (submitted by ub1que)
G.1) Remove the door, middle (suggested by xyt89)
G.5) Let us hide against this gate (A) (suggested by RegnaM)
G.6) Bombsite A is too "clear", make it better (suggested by RegnaM)
G.8) Too many things on bombsite B (suggested by RegnaM)
Cheers and thanks!
Még valami, frissült a CSS Beta is és visszatért a lőszervásárlás:
Reinstated ammo cost.
Added client ConVar cl_autobuyammo ( default 7 ) which determines how much ammo to attempt to buy with guns.
1-7: The ammo buttons in the Buy menu are hidden. ConCommands buyammo1 and buyammo2 are still active.
0: Ammo is not automatically purchased and the ammo buttons in the Buy menu are visible. They now buy single ammo boxes.


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